Variable Concepts is an accumulation of my most recent works. These are a variation of many different pieces in different media. Currently, there are still quite a number of pieces to be posted. I will be showing them all very soon. Sorry for the inconvenience...

10.09.2008

Yllandra: Faun Warlord

This was a treat to illustrate. I just purchased a reference book of samurai armor. I just could not resist trying it out in a drawing. I've always drawn an armor-clad faun race, and only recently decided to try giving them samurai-inspired armor. Yllandra, here, is supposed to be their ruler. Battle-aged and stern, she easily commands an army of men.

Design Constant: female faun warrior
Design Variables:fauns in mythical lore are often depicted as peaceful, music-loving creatures. Mostly influenced by character designs in Narnia, Yllandra's design was my representation of this race as a more war-driven folk.

9.23.2008

Orphans of Market Street

This is my most recent project. Officially titled, Quiapo (named after a little section in Manila), this project would be the flagship of all my creativity. It is an animated feature about street urchins living the hard life of a ghetto immersed in a melting pot of cultures, religions and mysticism. It's a collaboration of brilliant minds, hopefully to show the world the amazing talent and heritage of Filipinos.

9.20.2008

Monkey! On the Wire

This is one of many school projects I enjoyed doing while i was studying in Westwood College. Monkey! On the Wire is actually a title I just recently thought of for this project. I don't recall us actually deciding on the title and I merely made this up to sound cute for the target market we designed this for.


Monkey! On the Wire is about these forest critters who, in the far future, were visited by the super-advanced humans. They were enticed to be "plugged in" to experience the wonders of technology. The story revolves around Monkey, a shy little critter who was too poor and submissive to own the most advanced wire to plug in. For that, the rest of the critters tease and reject him. He later realizes that out there, away from technology, was where he could truly be free.


Key Scenes for Storyboard


9.15.2008

Lycanthropes


Design Constant: varying humanoid races in a fantasy setting
Design Variables: One of my older projects, to create races in a fantasy genre. Each race not only differed in the animal they were derived from but also the outfits to show variables of their culture.

The Vigil

The Vigil is one of my pet projects a few years ago. The art style was heavily influenced by graphic novels of Frank Miller and coloring techniques of John Van Fleet. The design of the characters were set on a fantasy-mafia crossover; heavily shadowed and muted in color.

Milleard
Design Constant: mafia hitman
Design Variables: this character would be my most generic in terms of design. Admittedly, most of the attributes of his outfit are overly used in many fantasy and punk genres. Though I played around with the idea of giving him a revolver and a rapier, which i think would be an interesting fighting style when used together.

Lucas
Design Constant: clean-cut and stern mafioso wielding a sword
Design Variables: Lucas, like Milleard was designed quite generically, but for this guy, I opted to stylize his trench coat. Tried not to make him stand out so much because he should normally blend in with the crowd.

9.02.2008

Not-So-Mad Hatter


Design Constant: mad hatter
Design Variables: this is a play on a classic character. I drew the concept with the mad hatter offering illicit substances instead of tea. I opted to stretch out the morbidity of the piece by letting him draw his "high" from oxygenated human head stew.

8.30.2008

Mythical Creatures of Inkukeshi

Inkukeshi was a school project of one of my peers in Westwood College. He asked me to design a wolf, a phoenix and a dragon to be used as background for the game concept he was working on.

Twilight Wolf



8.29.2008

Hallriege: Blood Demon



Design Constant: blood demon
Design Variables: instead of the generic "red demon", Hallriege has a demonic blood that shoots out of his body. the blood solidifies in crystalline scales but look like feathers. the blood itself could morph into different forms.

8.28.2008

Ziegfried



Design Constant: medieval warrior wielding 10 swords
Design Variables: ethereal arms emerging from a
dense, mist-like cloak

Kovalis, Goddess of Song



Design Constant: 5-winged goddess of song
Design Variables: from the start I intended her not to look like a generic angel. so the design revolved around making her wings unique. instead of typical bird/bat wings, i used flower petals. In the end, i chose an orchid